Four individuals with functional diversity served as instructors, conducting sessions using a specially designed card game. This game included various question types (definitions, true or false, image recognition) focused on the hórreo (traditional Asturian granary).
The following rural schools participated:
More than 190 students from eight centers across five Asturian municipalities participated.
The final report highlighted the program’s initial potential. With necessary adjustments, it could be expanded across Asturias. Gamification was effectively implemented through a card game developed by “Acuto Xuegos.”
Graphic design was handled by illustrator Goyo Rodríguez, while audiovisual content was produced by “Menganos Producciones.”